Web
The browser build is playable on this site. It can display the online leaderboards, but browser scores are currently kept out of online submissions.
About the game
A compact fruit-stacking game where familiar pair merges share the board with unusual banana recipes. Every drop changes the pile, and every banana is a small escape from the red deadline.
Banana Game keeps the full play loop on one portrait board. Aim the next fruit, let gravity and the pile decide where it settles, then use matching merges to make room before fruit stays above the red line for too long.
The board is designed for touch first, while keyboard and gamepad controls make the same actions available on desktop. The browser version can be played without creating an account.
The normal chain grows from blueberry to watermelon. Bananas interrupt that straight progression: six strawberries or four apples can also create a banana, two watermelons create one through the normal pair rule, and three bananas create a Golden Banana.
Special recipes reward a complete connected group, while smaller groups still merge automatically as pairs. A chain reaction can open a large space but also change the support under the pile. The shake button adds another decision because it can loosen stuck fruit, but each use consumes a token earned through merges.
The browser build is playable on this site. It can display the online leaderboards, but browser scores are currently kept out of online submissions.
Banana Game is listed on Google Play. Device and country availability are shown by the store. Android updates are distributed separately from the browser edition.
The Steam page is currently marked Coming soon. Add Banana Game to your wishlist for its release notification; it is not available to purchase there yet.
Store availability checked . Account connections and score submissions are platform-specific; a store account does not automatically transfer a browser save.
The in-game language selector currently includes 16 languages. Interface translations are kept separate from the pixel-art title and score lettering so each writing system can use a suitable font. Website articles are available in English, Korean, Japanese, Simplified Chinese, Russian, Vietnamese, and Filipino. Choose the website language in the header; the in-game language is selected separately.
Mainu Studio is the independent developer behind Banana Game. The project is being built in Godot with a focus on portrait play, readable pixel-art interfaces, predictable physics, and controls that work across touch, keyboard, and gamepad.
Questions, accessibility feedback, or bug reports can be sent to [email protected].